В мире Destiny 2, если хотите выжать максимум из своего оружия, его нужно Мастерворкать. С легендарными пушками всё относительно просто: Мастерворк даёт приятный бонус к случайному параметру, который определяется при получении ствола.
С экзотикой всё иначе и гораздо интереснее. Здесь Мастерворк не просто слегка бустит один параметр, а может дать огромную прибавку к характеристикам или, что куда важнее, совершенно новый, уникальный перк. Чтобы Мастерворкнуть экзотическое оружие, нужен специальный предмет — Экзотический Катализатор. Его можно выбить из разных активностей. У большинства экзотов есть свой Катализатор, но не у всех, так что имейте в виду.
Что такое Экзотические Катализаторы и как их использовать?
Экзотические Катализаторы — это такие особые штуки, которые выпадают во время прохождения разнообразных активностей в игре. Когда вы получили Катализатор для конкретного экзота, его можно применить к пушке прямо в меню её модификаций. Если у оружия нет специального слота под Катализатор, значит, ему такой апгрейд не положен, и Мастерворкнуть его этим способом не получится.
Сам по себе Катализатор — это не конечная цель. Его нужно “зарядить”, выполнив определённое задание. Для каждого экзота это задание своё, но чаще всего просят просто набить определённое количество фрагов этим оружием — обычно около 500 противников.
Как только счётчик задания достиг нужного значения, откройте меню оружия ещё раз и активируйте Мастерворк, наведя курсор на значок Катализатора. Поздравляем, ваш экзот Мастерворкнут и теперь готов показывать ещё более крутые результаты на поле боя благодаря бонусам или новому перку!
Где найти Экзотические Катализаторы
Катализаторы могут выпадать практически во всех активностях Destiny 2, где есть матчмейкинг. Даже после того, как расширение «За гранью Света» отправило на покой много старого контента, мест для фарма Катализаторов остаётся предостаточно.
У каждого экзота, который имеет Катализатор, есть определённое место, где его можно выбить. Например, Катализатор для MIDA Multi-Tool падает только в соревновательном режиме Горнила. Другие Катализаторы, вроде того, что нужен для Trinity Ghoul, могут выпасть из любого источника в общих плейлистах: Налётах, Горниле или Гамбите.
Если ищете конкретный Катализатор, можете сверяться с таблицами ниже. И помните, если на экране оружия нет слота под Катализатор, значит, его просто не существует для этой пушки.
Катализаторы для основного экзотического оружия
Weapon | Drop Source | Catalyst Effect |
---|---|---|
Strikes and Nightfalls Get 500 kills |
New perk (Funeral Pyre): deals more damage while is active. | |
Alethonym | Banshee-44 Quest Get 500 kills |
New perk (One for All): Hitting three separate targets in a short period grants a 35% damage buff for 10 seconds. |
Strikes, Crucible, Gambit Get 500 kills |
New perk (Unending Curse): Extends the duration of by one second. | |
Barrow-Dyad | Episode: Heresy Quests | New perk (pick one):
|
Banshee-44 Quest Get 700 kills |
New perk (Static Buildup): While Amplified, this weapon gradually gains overcharge. | |
PvE Combatants Get 500 kills |
New perk (Focused Fire): After a final blow, hold the reload button to swap to a tighter, close-ranged spread that deals increased damage. | |
PvE Combatants Get 500 kills |
+20 Range | |
Banshee-44 Quest Get 700 kills |
New perk (Cold Efficiency): Shattering a frozen target refills this weapon’s magazine from reserves. | |
Presage (Expert) Reforge at the Enclave |
New perk (Dark-Forged Trigger): Increased hipfire rate of fire and removes hipfire accuracy penalties. | |
PvE Combatants 500 kills; complete 100 bounties |
New perk (Chimera): +30 reload speed; after this weapon fires, equipped Kinetic and Power weapons gain a brief period of increased handling and accuracy. | |
Strikes, Crucible, Gambit Get 700 kills |
New perk (String Theory): Hits against marked targets deal increased damage and have a chance to refund ammo to the magazine. | |
Stikes and Nightfalls Get 500 kills and 100 kills |
New perk (Hidden Hand): +20 range; better target acquisition (grants +15 aim assist). | |
Strikes and Nightfalls Get 1,000 kills |
+25 stability. | |
Strikes, Crucible, Gambit Get 700 kills |
New perk (Hunter’s Trance): +1 magazine size; gain increased handling, reload speed, and weapon range based on the number of stacks of Paracausal Charge. | |
Spire of the Watcher (Master) Get 700 kills |
New perk (Panoptic Tessellation): Deploying a or striking a target with a seeking projectile improves draw time and reload speed for a moderate duration. | |
Strikes, Crucible, Gambit Get 500 kills |
New perk (Kinetic Tremors): Sustained damage to a target emits a shockwave that damages all nearby targets. | |
Crucible Get 500 kills |
+30 stability. | |
Strikes, Crucible, Gambit Get 700 kills |
New perk (Unrelenting): +18 reload speed and +27 stability; rapidly defeating targets triggers health regeneration. Guardians and powerful combatants count as more than one kill. | |
Lodestar | Season Pass Reward Get 700 kills |
New perk (Supercharged Matrix): While Amplified, this weapon gains greatly increased reload speed, aim assist, and movement speed while aiming down sights. |
Strikes, Crucible, Gambit Heal 250 Guardians with Noble Rounds |
New perk (Resonant Virtue): Gain two Remnants per final blow instead of one. | |
Strikes, Crucible, Gambit Get 700 kills |
New perk (Vorpal Weapon): +20 range; deal 20% increased damage against bosses and vehicles. Guardians in Super take 50% more damage. | |
Banshee-44 Quest Get 500 kills |
New perk (Flying Monster): Final blows with this weapon while airborne grant damage resistance. | |
Strikes, Crucible, Gambit Get 700 kills |
New perk (Stochastic Vengeance): At x5 , hold reload to charge your bayonet. Landing a bayonet melee hit grants melee energy. | |
Competitive PvP Land 250 precision kills in PvP |
New perk (No Distractions): Aiming this weapon for a short period reduces flinch. | |
Crota’s End Acquire 35 Oversoul Essence |
New perk (One For Thrall): Hitting three separate targets increases damage, range, handling, and aim assist for a moderate duration. | |
Exo Stranger Quest Get 700 kills |
New perk (Blast from the Side): Projectiles from the time portal shoot more frequently. | |
Get Osteo Striga to Level 10+ Reforge at the Enclave |
New perk (Osteo Striga Catalyst): Poison final blows return ammo to the magazine. | |
Zero Hour (Expert) Reforge at the Enclave |
New perk (Disease Vector): Increases nanite damage. Enemies that die with nanites attached to them generate additional nanites. | |
Strikes, Crucible, Gambit Get 500 kills and 50 kills |
New perk (Dragonfly): Precision kills create an elemental damage explosion. | |
Post-Lightfall Quest Get 700 kills |
New perk (Nano-Entanglement): This weapon’s damage type becomes Strand. Final blows with grenades from this weapon create Tangles. | |
Strikes and Nightfalls Get 1,000 kills while you or anyone in your fireteam is using Rat King |
New perk (Infestation): Improved aim assist and recoil direction. Refreshes health on Vermin invisibility trigger. +20 aim assist, recoil, and +80 bounce intensity | |
Banshee-44 Quest Get 700 kills |
New perk (Helping Hand): Final blows charge the weapon. Once charged, your next kill creates a healing burst at your location and leaves a remnant behind that provides restoration to allies. | |
Operation: Seraph’s Shield Reforge at the Enclave |
New perk (pick one):
|
|
Pain and Gain quest Get 500 kills and 50 kills |
+30 range | |
Strikes, Crucible, Gambit 500 Cabal kills |
+20 reload speed | |
Nessus kills Get 500 kills and 500 Drang kills |
+20 range, +40 handling | |
Strikes, Crucible, Gambit Get 500 kills and 100 kills |
+30 range, +20 stability | |
Crucible Get 300 kills |
New perk (SUROS Ascendance): Increases chance for kills to regen health. +50 recoil and bounce intensity. | |
Strikes, Crucible, Gambit Get 250 multikills |
New perk (Serious Business): When this weapon is fully spun up, the flinch from incoming damage is greatly reduced. | |
Banshee-44 Quest Get 700 kills |
New perk (Electric Styx): Increases the maximum number of stacks to 20. New perk (Eddy Current): Gain reload speed and handling after sprinting or while Amplified. The effect is improved while you’re Amplified. |
|
Strikes, Crucible, Gambit Get 500 kills |
New perk (Refined Soul): Dealing a final blow or absorbing a Remnant grants additional increased range, as well as increased mobility and handling for a short time. +15 range, +5 stability | |
Banshee-44 Quest Get 700 kills |
New perk (Causality Quiver): Perfectly drawn arrows that detonate Sacred Flames increase arrow damage, up to +100%. Striking targets unaffected by instead refreshes duration. | |
Banshee-44 Quest Get 700 kills |
New perk (Heat of the Moment): While is active, your health recovers much faster, and sustained fire Scorches your target. | |
King’s Fall Get 700 kills |
New perk (): Rapid precision hits temporarily increase stability and reload speed. | |
Strikes, Crucible, Gambit Get 700 kills |
New Perk (Osmosis): Using your grenade ability changes this weapon’s damage type to match your subclass until you stow it. +2 magazine size. New Perk (Surplus): Increases handling, reload speed, and stability for each fully charged ability. |
|
Banshee-44 Quest Get 700 kills |
New perk (Tunnel Vision): Reloading after defeating a target greatly increases target acquisition and aim down sight speed for a short duration. | |
Strikes, Crucible, Gambit Get 400 kills |
New perk (Forked Lightning): now triggers from any Arc damage final blow. -30 draw time. | |
Banshee-44 Quest Get 700 kills |
New perk (Shiver Quiver): Freezing a target grants this weapon faster draw speed for a short duration. | |
Vault of Glass Get 700 kills |
New perk (Calculated Balance): While in full auto mode, final blows with this weapon grant 20% bonus damage, accuracy, and stability for a short duration. | |
Crucible Get 250 kills |
New perk (Ensemble): Improves handling and reload speed when allies are nearby. | |
Whetstone Get 700 kills |
New perk (Hadopelagic Tribute): Collecting Stasis Shards gradually overflows the magazine. New perk (Headstone): Precision final blows generate a Stasis Crystal at the target’s location. |
|
Starcrossed Reforge at the Enclave |
New perk (pick one):
|
Катализаторы для экзотического специального оружия
Weapon | Drop Source | Catalyst Effect |
---|---|---|
Strikes, Crucible, Gambit Get 1,000 kills |
New perk (Will Given Form): Hold reload to drain Super energy, overflowing the magazine and empowering the beam with bonus damage and the ability to slow and freeze targets until the magazine or Super energy runs out, or the weapon is stowed. Can only be activated when Super energy is full. | |
Strikes, Crucible, Gambit Get 500 kills |
New perk (Genesis): Breaking a combatant’s shield with this weapon fills its magazine from reserves. +1 magazine size. | |
PvE Combatants Get 150 Arc, Solar, and Void kills |
+20 reload speed | |
Warlord’s Ruin Get 500 kills |
New perk (Splitvein Lineage): While Devour is active, this weapon weakens on hit. | |
Choir of One | Encore Reforge at the Enclave |
New perk (pick one):
|
Strikes, Crucible, Gambit Get 400 kills |
New perk (Triple Tap): Rapidly landing precision hits will return one round to the magazine. +25 handling. | |
PvE Combatants; Nightfalls Get 300 kills |
+20 reload speed and stability | |
Vox Obscura (Expert) Reforge at the Enclave |
New perk (Turnabout): Using this weapon to break the shield of a combatant or a Guardian using their Super will grant you an overshield. | |
Banshee-44 Quest Get 700 kills. |
New perk (Ionic Interment): Collecting an Ionic Trace partially reloads the magazine from reserves. | |
Banshee-44 Quest Get 400 kills |
+20 range, +2 magazine size | |
Excision (Grandmaster) Get 500 kills |
New perk (Transcendent Steel): Dealing damage with a Transcendent grenade grants Ergo Sum ammo. | |
Banshee-44 Quest Get 400 kills |
New perk (More to Give): Increases magazine size by three. Holstering this weapon automatically reloads it after a short period of time. | |
Banshee-44 Quest Get 400 kills |
New perk (Berserk Rush): Weapon enrages faster while Amplified. Final blows with this weapon make you Amplified. | |
Xur’s Treasure Hoard Get 700 kills |
New perk (The Rock): For several seconds after a final blow, hold reload to consume part of your ammo reserves, converting your next thrown grenade into a fragmentation grenade. | |
Strikes, Crucible, Gambit Get 400 kills |
New perk (And Its Name Was Death): Adds an additional round to the magazine and increases reload speed. +40 reload speed. | |
Ice Breaker | Vesper’s Host Quest. | New perk (Icing-Breaker): Landing a hit on a slowed or frozent arget has a chance to return the round to the magazine. |
Strikes, Crucible, Gambit Get 500 kills |
New perk (Peerless Edge): Increases the damage bonus of by 20% when four bullets are consumed. | |
Strikes, Crucible, Gambit Get 500 kills |
New perk (Cornered): Faster charge time or draw time when surrounded by combatants. New perk (Incandescent): Defeating a target spreads scorch to those nearby. More powerful combatants and opposing Guardians cause scorch in a larger radius. |
|
Strikes, Crucible, Gambit Get 500 kills |
New perk (Fang and Claw): Increases reload speed while is active, and increases stability when it is not. | |
Banshee-44 Quest Get 400 kills |
New perk (Jump Driver): Lorentz Driver gains an enhanced radar. Additionally, while this weapon has 3 telemetry patterns, detonations no longer require a precision final blow. | |
Strikes and Nightfalls Get 500 kills |
+40 range, +40 stability | |
Ghosts of the Deep Get 500 kills |
New perk: Special reload and then fire to create a Tangle at the targeted point. | |
Strikes and Nightfalls Get 500 kills |
+20 stability, +20 handling | |
PvE Combatants Get 700 kills |
New perk (Deconstruction): This weapon deals increased damage against targets damaged by spheres (targets take 25% increased damage). | |
Slayer’s Fang | Kell’s Fall Reforge at the Enclave |
New perk (pick one):
|
Expert Lost Sectors Get 300 kills |
New perk (Deeper Pockets): Increased ammo reserves. +3 magazine size. | |
Final Shape Quest Get 400 kills |
New perk (Property: Unavoidable): Targets near the blast of Property: Irreducible are [afflicted}burdened}cursed] with an elemental effect matching your equipped grenade’s damage type. | |
Banshee-44 Quest Get 400 kills |
New perk (Silent Alarm): Increases handling. Holstering this weapon automatically reloads it after a short period of time. +40 handling. |
Катализаторы для экзотического тяжелого оружия
Weapon | Drop Source | Catalyst Effect |
---|---|---|
Strikes, Crucible, Gambit Get 350 kills |
New perk (Reversal): Shots blocked immediately after guarding increase the damage of by 50% for two seconds. | |
Crucible Get 500 kills |
New perk (Deeper Pockets): Increased ammo reserves. +1 magazine size. | |
PvE Combatants Get 100 kills |
+20 Stability; New perk (Networked Targeting): While Personal Assistant is active, hits grant this weapon and nearby allies’ non-Exotic Sniper Rifles increased weapon performance and precision damage. Granting maximum stacks of the effect to an ally grants this weapon bonus damage. |
|
Strikes, Crucible, Gambit Get 400 kills |
New perk (Dead Weight): Increases how quickly reaches its full potential. | |
Banshee-44 Quest Get 700 kills |
New perk (Pyromancer): This weapon replenishes its fuel faster. Defeating targets with this weapon causes them to periodically drop Firesprites. | |
Finality’s Augur | Sundered Doctrine Quest | New perk (Bait and Switch): Dealing damage with all three weapons in a short duration increases this weapon’s damage by 30% for 10 seconds. |
Grasp of Avarice Get 400 kills |
New perk (More Wolves): Increases magazine size. Final blows with spawn a faster, more powerful missile at the target’s location. +1 magazine size. | |
Banshee-44 Quest Get 700 kills |
New perk (Grant Overture Catalyst): Missile explosions will blind combatants. Those defeated by missile impacts then explode. +20 Handling and Stability. | |
Guardian Games Event Complete Catalyst Quest |
New perk (Legion’s Bulwark): Increases the Arc Shield’s durability and partially reloads the magazine if it is destroyed. | |
Banshee-44 Quest Get 700 kills. |
New perk (Deeper Pockets): Increased ammo reserves. +40 reload speed, +4 magazine size. | |
Bosses slain by Leviathan’s Breath Get 500 kills |
New perk (Colossal Quiver): Increases quiver size (grants five additional arrows in your reserves). New perk (Archer’s Tempo): Draw time decreases after every precision hit. |
|
Strikes and Nightfalls Get 500 kills |
+40 blast radius, +50 reload speed | |
Strikes, Crucible, Gambit Get 400 kills |
New perk (Rewind Rounds): When this weapon’s magazine is empty, it refills from reserves based on the number of hits. | |
Nightfalls Get 300 kills |
New perk (Deeper Pockets): Increased ammo reserves. -75 charge time. | |
Strikes, Crucible, Gambit Get 500 kills |
New perk (Return Stroke): Causing a lightning strike with this weapon partially reloads the magazine from reserves. | |
PvE Combatants Get 300 kills |
+20 reload speed, +2 magazine size | |
Strikes, Crucible, Gambit Get 350 kills |
New perk (Third Tail): Adds an additional Arc rocket to the second shot in a volley. The Arc rocket Jolts targets. | |
Strikes and Nightfalls Get 500 kills |
New perk (Pinpoint Guidance Module): Improved tracking on projectiles. | |
The Whisper (Expert) Reforge at the Enclave |
New perk (Whispered Breathing): Aiming this weapon without firing for a brief moment grants bonus range and precision damage while it remains zoomed. +30 reload speed. | |
PvE Combatants Get 300 kills |
New perk (Another Dimension): Reduces the activation time of . |